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ITYE

Research Academic Computer Technology Institute
82 Projects, page 1 of 17
  • Funder: European Commission Project Code: 222292
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  • Funder: European Commission Project Code: 687960
    Overall Budget: 1,669,090 EURFunder Contribution: 1,420,780 EUR

    SMARTBUY intends to provide the technological infrastructure for small and medium sized retailers to become THE PLACE to buy for the people that don’t want to lose the advantages of in-store purchasing at the same time that they want to experiment the advantages of eCommerce; comparison of prices, choice of providers, reviews and specification awareness, etc. Smart Buying converts Smart Cities’ physical stores in a Smart geographically distributed mall by providing the logical consistency needed for conducting centralized searches in heterogeneous and geographically distributed physical stores. SMARTBUY project pursues the following main scientific, technical and business objectives: • Analyse and take advantage of the available infrastructures provided by ORGANICITY Project in the framework of the FIRE initiative as well as the IoT Innovation Lab for the validation of the Smart Buying platform. • Customization of a Cloud secure platform for the provision of services supporting the process of ubiquitous smart buying. Services provision to potential customers • Provision of customized multichannel systems for the interaction of potential customers with the platform. Web portal and Mobile Apps (for Android and IOs) with geolocation capabilities. • Validate Smart Buying system on top of the FIRE infrastructures provided by ORGANICITY project and IoT Innovation Lab. • Enhance and improve Smart Cities ecosystem by the incorporation of a smart and highly replicable system • Guarantee the access of SME retailers to Smart Buying System. This proposal relates to the Topic ICT-12-2015 Integrating experiments and facilities in FIRE+. In order to address the specific callenges of this topic, Smart Buying will be based on mature components provided by the partners of the consortium and FIRE infrastucture. The project will be validated on top of the infrastructures provided by ICT-11-2014 project “ORGANICITY” Project in the framework of the FIRE initiative.

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  • Funder: European Commission Project Code: 830929
    Overall Budget: 16,000,000 EURFunder Contribution: 16,000,000 EUR

    CyberSec4Europe is a research-based consortium with 44 participants covering 21 EU Member States and Associated Countries. It has received more than 40 support letters and promises of cooperation from public administrations, international organisations, and key associations worldwide including Europe (such as ECSO), Asia, and North America. As pilot for a Cybersecurity Competence Network, it will test and demonstrate potential governance structures for the network of competence centres using the best practices examples from the expertise and experience of the participants, including concepts like CERN. CyberSec4Europe will support addressing key EU Directives and Regulations, such as GDPR, PSD2, eIDAS, and ePrivacy, and help to implement the EU Cybersecurity Act including, but not limited to supporting the development of the European skills-base, the certification framework and ENISA’s role. The 26 ECSO participants in CyberSec4Europe are active in all 6 ECSO Working Groups, including chairing many subgroups in cybersecurity certification, vertical sectors, and international cooperation, as well as having representatives on the ECSO Board of Directors and the Cybersecurity Public-Private Partnership Board. CyberSec4Europe participants address 14 key cybersecurity domain areas, 11 technology/applications elements and nine crucial vertical sectors. With over 100 cybersecurity projects, CyberSec4Europe participants have been addressing a comprehensive set of issues across the cybersecurity domain. The project demonstration cases will address cybersecurity challenges within the vertical sectors of digital infrastructure, finance, government and smart cities, health and medicine and transportation. In addition to the demonstration of the governance structure and the operation of the network, CyberSec4Europe will develop a roadmap and recommendations for the implementation of the Network of Competence Centres using the practical experience gained in the project.

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  • Funder: European Commission Project Code: 288094
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  • Funder: European Commission Project Code: 2021-1-EL01-KA220-SCH-000031559
    Funder Contribution: 346,490 EUR

    << Background >>In recent years, social entrepreneurship, a sub-discipline within the field of entrepreneurship, has gained increased attention from entrepreneurship scholars. It involves the recognition, evaluation, and exploitation of opportunities that result in social value -the basic and long-standing needs of society- as opposed to personal or shareholder wealth. However, regardless the value that social entrepreneurship has for the European society as a driver for solving environmental problems, schools in many European countries are slowly embedding social entrepreneurship in their curriculum.<< Objectives >>The INITIATION project aims to cultivate the social innovation and social entrepreneurship mind-set of high schools and their motivation to become more community oriented and be actively involved in designing solutions for environmental problems that their local societies are facing. Thus, high school students and teachers are the main beneficiaries of the project.<< Implementation >>To achieve the aforementioned objectives, INITIATION will implement the following activities and produce relevant results:A1. Design a methodological framework and a curriculum (Result 1) for high school students’ education and training in social entrepreneurship and social innovation for solving environmental problems adaptable to local/regional contexts. A2. Develop tailor made learning resources (Result 2) for the effective participation of high schools students in the provision of solutions to environmental problems by applying the model of social entrepreneurship. A3. Develop a web-based Digital Platform for Schools Social Entrepreneurship (Result 3) to be used as a tool that actively supports and develops high schools students’ social entrepreneurship and social innovation thinking. A4. Pilot the curriculum, learning resources and digital platform at 4 national pilots. Prior to the pilots, develop a teachers handbook (Result 4) and train the high schools teachers to gain skills & knowledge on how they could effectively support their students to be involved in social entrepreneurship endeavors.A5. Make recommendations for the exploitation of the proposed approach of INITIATION project and its results (Result 5).Moreover various multiplier events will take place in Greece, Cyprus, Estonia and Italy, as well as a short training for high school teachers in Palermo, Italy.<< Results >>The project results are the following:R1. A training methodological framework and a multidisciplinary curriculum for the development of SE competences of HSS based on practice-based pedagogies, active learning, design and creative thinking, team working and transformational learning. R2. Learning resources tailored to the needs and characteristics of high school students and promoting microlearning (be short, relevant, contextualized) and practice-based training.R3. A web-based Digital Platform for Schools Social Entrepreneurship, that will support high schools among EU to explore learning resources and mini games, develop virtual social enterprises aiming to solve environmental problems, and promote best practices among European schools. Moreover, it will provide high schools the opportunity to connect and collaborate with the real social entrepreneurship ecosystem at local/regional and even European level, creating communities of practice.R4. A teacher handbook (including learning resources) to support them for the efficient integration of SE in their schools and how can be used to provide sustainable solutions to environmental problems.R5. A guide with recommendations for the adoption and exploitation of the INITIATION approach and relevant results, by high schools, educational authorities, and policy makers.Through the proposed intervention, it is expected that high school students under the guidance of their teachers, will gain the necessary knowledge for developing social entrepreneurship and social innovation mind-sets to provide sustainable solutions to environmental problems. Moreover, teachers will gain the necessary competences to support their students to implement the entire process from the identification of environmental problems to the setup of social entrepreneurship endeavors.The project will also benefit actors of the social economy ecosystem (HEIs, social enterprises, SE policy makers, organizations supporting SE, etc.) through co-creation of knowledge and exchange of expertise with school communities and inspiration from fresh ideas coming from future social entrepreneurship actors on solving environmental problems.Last but not least, national, regional and local education authorities, as well as policy makers, will increase their ability to exploit ready-to-use tools and resources to develop strategies for the effective integration of social entrepreneurship in secondary education.

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