
UPPSALA KOMMUN
UPPSALA KOMMUN
4 Projects, page 1 of 1
Open Access Mandate for Publications assignment_turned_in Project2020 - 2025Partners:BOKU, AKADEMIE DEUTSCHES BAECKERHANDWERKNORD GGMBH, TAMPERE UNIVERSITY, MITAKUS ANALYTICS UG, Austrian Institute of Ecology +23 partnersBOKU,AKADEMIE DEUTSCHES BAECKERHANDWERKNORD GGMBH,TAMPERE UNIVERSITY,MITAKUS ANALYTICS UG,Austrian Institute of Ecology,MATOMATIC AB,LEROMA GMBH,UNIBO,PIANETA COSPEA SRL,REGUSTO,L.V.L ANONYMI EMPORIKI TOYRISTIKI KKSENODOXEIAKI KATASKEVASTIKI ETAIREIA,IRIDANOS-INABELOS ANONYMI ETAIREIATOURISTIKES KSENODOXEIAKES KAI AGROTIKES EPIXEIRISEIS,Unverschwendet,UPPSALA KOMMUN,SLU,Harokopio University,CogZum,CNA ASSOCIAZIONE DI VITERBO E CIVITAVECCHIA,James Hutton Institute,AREFLH,KITRO SA,ANTEGON GMBH,FORESIGHTEE,ASSR,Münster University of Applied Sciences,UNITUS,ELHUYAR,LukeFunder: European Commission Project Code: 101000439Overall Budget: 5,979,820 EURFunder Contribution: 5,534,160 EURLOWINFOOD supports the reduction of food loss and waste in European Union by demonstrating innovative solutions following a multi-actor approach that involves actors along the entire value chains. The main objective of the project is to co-design, together with actors of the food chain, low-waste value chains by supporting the demonstration of a portfolio of innovations in the fruits & vegetables, bakery products and fish value chains, as well as in a-home and out-of-home consumption. Proposed solutions are already tested as prototype in lab or in relevant environment but are waiting to be validated and demonstrated to TRL 7/8. The impact of the innovations will be evaluated by providing evidence of (i) their efficacy in reducing food loss and waste in different food value chains, (ii) improving the socio-economic performance of these value chains, and (iii) reducing the environmental impact of the value chains concerned. LOWINFOOD comprises seven interrelated work packages, among which four deal with the demonstration and market replication of the innovations addressed by the project (WP2-5), one to be started before the demonstration of innovations, and seeking to implement a multi-actor approach to support the evaluation of the innovations and including the identification of the methodology, the definition of the Key Performance Indicators (KPIs) and the actual evaluation (WP1), one to communication, dissemination and market replication (WP6) and one for project coordination management (WP7). The LOWINFOOD consortium includes universities, research institutes, start-ups, foundations, associations and companies working in the food sector with expertise in all relevant scientific and technical areas covered by the project: innovation, demonstration, knowledge transfer, dissemination, policy advice and marketing strategy.
more_vert assignment_turned_in ProjectPartners:Club Deportivo Elemental 64 Villalba, UPPSALA KOMMUN, Chessity B.V., European Chess Union, LE DUE TORRI SRL +7 partnersClub Deportivo Elemental 64 Villalba,UPPSALA KOMMUN,Chessity B.V.,European Chess Union,LE DUE TORRI SRL,Uppsala Skolschacksällskap,Börje skola,UNITO,Fundacion Aprender,RETE ITALIANA DI SCUOLE PER GLI SCACCHI -IC VERDI CAFARO,CENTRO SPORTIVO EDUCATIVO NAZIONALE,ALFIERE BIANCO società sportiva dilettantistica a responsabilità limitata non a scopo di lucroFunder: European Commission Project Code: 2020-1-IT02-KA201-079863Funder Contribution: 423,191 EUR"CONTEXT""CHESS: A GAME TO SPREAD AT SCHOOL"" (CGS) is a project aimed at primary school teachers and in part to early childhood, to give them a pedagogical training tool, capable of addressing the educational needs of their pupils, to obtain - thanks to the game of chess introduced in the classroom - the development of key competences, functional to counteracting the poor results of the students, in particular in the scientific subjects. OBJECTIVESTherefore, general objective of CGS is to strengthen teachers' competences with the following specific objectives, to:1)develop an innovative training protocol, consisting of 4 didactical modules (A,B,C,D) which allows teachers to teach chess independently in the classroom, and to train their colleagues to introduce chess in the classroom, without the need for external trainers; 2)obtain a formal recognition of the competecences acquired by the EU;3)activate a model that expands independently through Peer Education.In the training protocol, modules A and D are created in CGS, whilst modules B and C are implemented by the CASTLE project (an official EU ""Success Story""). PARTICIPANTSThe project Partnership comprises:-C.S.E.N. the largest Sports Promotion Body in Italy, has a sports division dedicated to chess for educational purposes. It is the project Applicant.-EUROPEAN CHESS UNION (ECU) is the representative sports body for chess in Europe with 54 affiliated chess federations. It has endorsed the School Chess Teacher Certificate.-SPORTS SOCIETY ALFIERE BIANCO is engaged in the research and development of new models of school chess teaching.-CLUB DEPORTIVO ELEMENTAL 64 VILLALBA is engaged in chess training in Madrid and the development of new teaching models dedicated to teachers.-UPPSALA SSS is one of the largest chess clubs in Sweden and focuses its activities only on school-age children. To date, it has involved 13,500 pupils and trained 300 primary school teachers.-UNIVERSITY OF TURIN (UNITO) is among the universities in Europe which has carried out the most research into the effects of playing chess at school.-FUNDACIÓN APRENDER includes 2 schools in Madrid, among the first to introduce chess between school subjects for educational purposes. -BÖRJE SKOLA of Uppsala has been using chess in education in all primary school classes since 2012.-The ITALIAN NETWORK OF SCHOOLS FOR CHESS consists of 2 Apulian schools with the aim of spreading the game of chess in schools.-CHESSITY is a comprehensive online chess learning platform designed for primary school children under the supervision of their teacher.ACTIVITIESThe project includes four TPMs to plan and manage all aspects related to the administrative, organisational and development activities of the Intellectual Outputs (IOs). The project undertakes to develop five IOs: 1) IO n.1 Game protocol on giant chessboard for the kindergarten, which constitutes module A of the CGS training protocol; 2) IOn.2 Chess-on-desk plus use of the web for classes 3a, 4a and 5a of primary school, with preparatory elements for learning Coding, which forms the module D of the protocol; 3) IO n.3 Guidelines for teacher training on the CGS methodology, to provide additional operational support for the CGS method; 4) IO n.4 UNITO's scientific research report, which highlights the results achieved; 5) IO n.5 Interactive training platform, necessary for the online development of the project and its replicability.There are two Multiplier Events of 2 days: one to present the project and the other as a final event; to which are added 2 Multiplier Events of 1 day to give resonance to the IOs made in CGS. There are also two Learning, Teaching, Training Activities (LTTAs) of 3 days each to ensure that skills are transferred to teachers in a way that conforms to the project objectives. METHODOLOGYCGS plans to adopt the innovative Peer Education Method to the teaching of chess. This method builds the skills of teachers through peer learning and tutoring. The method will be combined with the use of the web platform to support the learning and tutoring. RESULTS AND IMPACTBy the end of the project, 312 teachers will have successfully peer trained with the CGS method. They should capable of training other colleagues with the Peer Education Method. 6,500 children will have learned chess at school, with significant benefits in overall social and academic performance. In addition, the trained teachers will have obtained formal recognition of the skills acquired, strengthening their professional profile. This project will deliver a lasting impact both for the teachers that come out strengthened and motivated due to the use of a new educational tools and also for the schools that become more innovative and effective in their educational purposes. The long-term advantages are its accessibility, easy use and sustainability due to the Peer Education."
more_vert Open Access Mandate for Publications and Research data assignment_turned_in Project2019 - 2022Partners:VITO, N SIDE, I-DE REDES ELECTRICAS INTELIGENTESSA, E ON ENERGIDISTRIBUTION AB, HEDNO S.A. +18 partnersVITO,N SIDE,I-DE REDES ELECTRICAS INTELIGENTESSA,E ON ENERGIDISTRIBUTION AB,HEDNO S.A.,Expektra (Sweden),ADMIE,ICCS,Energiforsk (Sweden),SVENSKA KRAFTNAT,ENGINEERING - INGEGNERIA INFORMATICA SPA,Comillas Pontifical University,TECNALIA,AYUNTAMIENTO DE MALAGA,EDSO,OFFIS EV,ENDESA DISTRIBUCION,ETRA INVESTIGACION Y DESARROLLO SA,UPPSALA KOMMUN,VAT,OUR NEW ENERGY,RWTH,REEFunder: European Commission Project Code: 824414Overall Budget: 19,191,500 EURFunder Contribution: 15,077,600 EURThe CoordiNet Innovation Action proposal aims to demonstrate how DSOs and TSOs shall act in a coordinated manner to procure grid services in the most reliable and efficient way through the implementation of three large scale “TSO-DSO-Consumer” demonstrations, in cooperation with market participants (and end users). The consortium will define or adapt, demonstrate and promote future standardized grid services and related market platforms to enable a seamless pan-European electricity market. The CoordiNet consortium under the coordination of ENDESA is composed of 23 beneficiaries and 10 linked third parties from 10 different European countries. It is supported by an Advisory Board and a Stakeholders’ Forum to liaise with on-going projects in Europe and beyond. Three complete value chains of TSO-DSO-market participants constitute the backbone of the project in three demonstration macro-areas (Spain, Sweden, Greece) with ten demonstration pilots (four in Spain, four in Sweden and two in Greece) representing various boundary grid, climatic, load and generation conditions. Next to the demonstration campaigns, promising game-changer enabling technologies, such as IoT, Artificial Intelligence, Big data services, P2P energy trading platforms, Blockchain, Distributed ledger Technologies will be tested to explore alternative means to facilitate energy prosumers participation of small-scale energy consumers into the markets. Over the CoordiNet demonstration areas, the extent of demonstrations provides high level of added value to extrapolate features of TSO-DSO-market collaboration on a European wide-area through the set of standardized products that will be defined and field-tested and the building blocks for a future European platform that will contribute to opening new revenue streams for consumers providing grid services. Finally, the project will provide a pathway towards a seamless pan-European electricity market with non-discriminatory access to all market participants.
more_vert Open Access Mandate for Publications and Research data assignment_turned_in Project2023 - 2026Partners:TROYA ENVIRONMENTAL ASSOCIATION, AMU, algoWatt, CERTH, NGENIC AB +14 partnersTROYA ENVIRONMENTAL ASSOCIATION,AMU,algoWatt,CERTH,NGENIC AB,UPPSALA KOMMUN,ACEA PRODUZIONE,Università Luigi Bocconi,SEINERGY LAB,OdinS,RDIUP,AGENCE LOCALE DE L ENERGIE ET DU CLIMAT METROPOLE BORDELAISE ET GIRONDE,University of Murcia,SUST,R2M Solution (Italy),MAPS S.P.A.,GRID ABILITY,COMUNE DI BERCHIDDA,ULUDAG ELECTRICITY DISTRIBUTION INCORPORATED COMPANYFunder: European Commission Project Code: 101096836Overall Budget: 6,815,360 EURFunder Contribution: 5,996,630 EURMASTERPIECE aims at creating a digital coordination and cooperation arena that will facilitate the creation and operation of energy communities throughout Europe. The facilities given to members of the community to contribute to services and other developments will represent the distinction of the solution offered in this proposal, making it participative-by-design. The project's objectives are: i) to develop technical and social innovations to empower traditional energy consumers and to make them active agents of collaborative energy communities, paving the way towards a new energy market paradigm; ii) to create user-centric solutions that are based on participatory approaches such as co-creation and naturally accelerate citizens’ involvement; iii) to propose new business strategies and incentive mechanisms that activate the reactions of market participants craving for business opportunities that imply energy use and cost reduction; iv) to configure a standardised and sound cyber-security infrastructure so the active citizens are protected against cyber-attacks, at the same time that privacy is defended in accordance with the revised EPBD and the GDPR law; and v) to demonstrate the applicability and replicability of methodological, technical and business innovations in a variety of real life pilots in different geographical locations, with heterogeneous social and economic environments and different regulatory/administrative frameworks. MASTERPIECE will follow a staged implementation approach, utilizing use cases with different maturity and TRLs. To demonstrate and evaluate the proposed innovations, it will leverage 4 pilot cases in different geographical areas and within different operational/policy frameworks (France, Italy, Sweden and Turkey).
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