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PROGRAM ZA DIJALOG MLADIH

Country: Serbia

PROGRAM ZA DIJALOG MLADIH

2 Projects, page 1 of 1
  • Funder: European Commission Project Code: 570208-EPP-1-2015-2-RS-EPPKA2-CBY-WB
    Funder Contribution: 41,716 EUR

    “Be Part of World’s Future!” was created in order to answer to a need detected in European society, especially in Eastern Europe, Western Balkans and in Europe in general. In youth work, there are not too many (or better said not enough) educational opportunities for youth workers that can enable them to bring the global dimension to everyday work with young people. This project offered the opportunity for youth workers and leaders to explore deeper global topics, interdependency and sustainably, as well as how to bring these important dimensions in their work, to their beneficiaries. These topics are part of the Global and European agenda and priorities for various actors (private and public institutions) and civil society and there is a concern and need for more specific capacity building for the partners engaged in this project to become independent global educators and multipliers in their communities.The main goal of the project was to build capacity of youth organization to implement global education with young people (to increase their level of global responsibility and global citizenship competencies). More specific objectives were:o To increase the knowledge level of young people and youth workers in topics like: global interdependencies, SDG, post2015 agenda, social and global justice, ICL and global issues, climate change, consumerism and sustainable lifestyle; sustainable development;o To stimulate the internalization of global values for youth workers, young people and youth organization;o To develop practical competencies as global educators to the youth workers involved;o To increase the level of motivation and efficiency at the work place among youth workers;o To increase the level of sustainable life styles of young people, youth workers and youth organization;o To increase the level of active participation at local and international level towards various global issues;o To trigger positive organizational changes in youth organizations;o To increase the level of quality and professionalisation in local and international projects.The project gathered 26 participants from 7 countries: Serbia, Romania, Montenegro, Estonia, Portugal, Macedonia and Cyprus. Participants were supported by their sending organisations and accompanied by 2 trainers. The structure of the project was as follows: 1. First residential training course for developing basic competencies in global citizenship and global education, which took place in Sremski Karlovci, Serbia, between 15th and 24th of April 2016;2. First practice phase in each community, which reached out in total to 370 young people; 3. Mid-term evaluation;4. Second residential training course for advanced competencies in global education, which took place in Busteni, Romania, between 21st and 30th of October 2016; 5. Second practice phase, which, so far, reached around 120 people; 6. Evaluation;7. Follow-up in each community and international.

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  • Funder: European Commission Project Code: 573291-EPP-1-2016-1-RS-EPPKA2-CBY-WB
    Funder Contribution: 50,785 EUR

    “EduGaming” project was developed based on the premise that educational games (used in youth work, communities, workshops, trainings, etc.), which are approaching urgent issues related to social exclusion, disempowerment and radicalisation of young people, as well as various global challenges, are making a very big contribution to including young people (because they are innovative, attractive, user-friendly), raising awareness and engaging diverse target groups.The main goal of the project was to build capacities of youth organization to contribute to a cohesive and active society, through developing specific competencies in designing educational games addressing social and global issues. More specific objectives were:• To increase the level of knowledge in topics like: social exclusion, intercultural dialogue, social and global justice, climate change, sustainable lifestyle, and other global challenges;• To develop practical competencies in designing and applying new educational games in youth work;• To develop pro-active attitudes to approaching excluded young people;• To increase the level of creativity, innovation, self confidence and trust in educational games;• To understand the importance and be able to empower and motivate young people to create new educational tools; • To enable youth workers to act as educational games multipliers in their communities;• To develop abilities to facilitate educational games in diverse settings and youth work contexts; • To contribute to a long term change in educational approach in youth field;• To motivate youth organization to implement and mainstream the motto “think global, act local” , intercultural learning and human rights education in their work;The project gathered 29 participants from 13 countries: Serbia, Romania, Albania, Bulgaria, Croatia, Italy, Kosovo, Latvia, Lithuania, Macedonia, Montenegro, Slovakia and Slovenia. Participants were supported by their sending organisations and accompanied by 3 trainers and 1 external expert. The structure of the project was as follows: 1. First residential training course for developing basic competences in creating new educational games connected to social and global issues, which took part in Sremski Karlovci, Serbia, between 24th of February and 5th of March 2017; 2. First playtesting of the games in each community, which reached 613 young people in total; 3. Mid-term evaluation (online);4. Second residential training course for advanced competences in educational game design and involvement of young people, for the same group of participants, which took part in Busteni, Romania, between 12th and 21st of August 2017; 5. Second playtesting of the games, which so far reached around 100 young people;6. Evaluation; 7. Dissemination of the project results; 8. Follow-up and new initiatives in each community and on the international level. The main tangible outcomes of the project are educational tabletop games, which are now in the digital format and can be used by anyone for free. There is an editable version of each of the games, so other youth workers can customise it to their needs. The games are:- Arthiefact: https://goo.gl/tdz5Sd - EUtopia: https://goo.gl/4RPLaj - Factics: https://goo.gl/YZhb4F - Hello Effect: https://goo.gl/AJjuJn - Reaction: https://goo.gl/w8qLEh - Troubles: https://goo.gl/e64vFW - Wheel of Change: https://goo.gl/wFzoSq - World Balance: https://goo.gl/8kqtqJ In addition, participants developed 12 other games, which are still in different playtesting stages, but can be found here: https://goo.gl/nEcfFR.

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