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INFOTRON

INFOTRON ELEKTRONIK VE BILGISAYAR SISTEMLERI URETIM VE TICARET AS
Country: Turkey
3 Projects, page 1 of 1
  • Funder: European Commission Project Code: 262580
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  • Funder: European Commission Project Code: 2021-1-TR01-KA220-VET-000034888
    Funder Contribution: 301,108 EUR

    "<< Background >>Additive manufacturing (AM) methods were created in order to make a three-dimensional (3D) model made of a plastic material and make it tangible in order to shorten prototype production processes. However, with the advancement of technology, a wide range of manufacturing from plastics to metals has been possible as a direct product called as an era change in industry. AM methods, believed to excite and revolutionize today's industry, started to develop in 2000s. Transition from plastic, referred to as 3D printers, to AM systems using metals has increased exponentially in the last two decades. With important advantages it offers, additive manufacturing technology is preferred by different industries and finds numerous application in various product types. AM technologies change design and manufacturing concept, allow design of complex geometries, and rapidly respond to manufacturing iterations, making their area of use increasingly widespread. With adaptation of light, strong, temperature and corrosion resistant materials to technology, it has become possible to produce high performance complex components, and these capabilities have attracted attention of many industries, especially aviation and space, medical, metal and automotive.In next seven years, global AM market is set to grow from € 9.8 billion in 2020 to reach around € 64 billion by year 2028. Our environment will be safer - with less waste and more recycling. New markets will emerge to make parts that haven't been made before. In fact, many European companies are facing challenges to adopting AM. 2018 report, conducted by CECIMO, European Association for AM industry, states that skills shortage remains one of region’s key challenges. 52% of respondents reported having struggled in recruitment of competent AM staff. Lack of skills in area of AM remains one of largest obstacles for growth of this technology. There is an urgent need to expand pool of European workers able to carry out AM techniques. Moreover, there is lack of common recognition of AM skills, qualifications and competences across EU. More transparency and standardization on these aspects would facilitate job of employers in hiring AM personnel, and would reduce intensity of skills shortages in this area. According to Stewart Lane, Chairman of CECIMO AM Committee, there is still a need to build business cases around technology. The sector has some way to go yet before industry - and society as a whole - grasp true benefits of AM. Education of engineers and competent operators is indeed part of solution. But education should not be limited to technical experts. Rather, as said, it has to permeate to level of business leaders, too. It is same in Turkey too as seen in Presidency of Turkish Republic Report of AM. As stated in CEDEFOP's European Skills Forecast, realities emerging post-coronavirus appear to accelerate and reinforce megatrends rather than being game-changing: growing importance of service sector, increasing automation/digitisation, growing labor market polarisation to high- skilled jobs. Such trends are accompanied by growing demand for high-level skills that need to be acquired by population that is aging. The fact that even before Covid-19 crisis almost half of adult population had a potential need for up or reskilling is a case in point. In order to upskill the individuals, economic, geographical or social conditions of individuals pose various obstacles.Many individuals are unable to learn expensive AM methods. In addition, industry and business world are not yet aware of destructive impact of AM will create. ADDress aims to raise awareness of different participants (engineers, students, academicians, NGO's, governments) on one hand, at the same time, increase awareness of business world about AM, bring entrepreneurs together with a common platform, and thus contribute to a society that is compatible with digital transformation, has a green deal approach and has increased inclusion.<< Objectives >>According to the World Economic Forum, 50% of all employees will need reskilling by 2025, as adoption of technology increases. Half of employees will need to reskill in the next five years, as the ""double-disruption"" of the economic impacts of the pandemic and increasing automation transforming jobs takes hold. As seen in CEDEFOP's ""Matching skills and jobs in Europe, 2015"" report, to avoid skill mismatch, 53% of adult employees had to learn new things continuously. Around 26% of adult employees have significant skill deficits leaving much scope to improve skills and productivity.On the other hand, in recent years, significant changes have been experienced in the global market with the impact of digital transformation and developments in R&D. Additive manufacturing is positioned as a new production method as a result of the studies carried out in areas where conventional manufacturing is insufficient, and it changes the competencies of both Blue Collar and White Collar technical roles. However, due to reasons such as pandemic conditions, commercial losses causing restriction of R&D studies and inequality of opportunity in education, sufficient tools and resources cannot be found for the introduction of this new method, awareness of business owners, and training of individuals.In the report of “Paradigm Change in Production, Additive Production, Three Dimensional Printers” published by the Turkish Presidency Strategy and Budget Department in July 2019, AM technologies were examined in terms of country production conditions and some policies were developed and strategical plans were made. Additive manufacturing has been determined as one of the top 10 technologies for the future vision in TÜBİTAK's studies as well.Studies on AM across Europe are taking place in specific areas, and the focus on individuals trained for AM, which is the vital issue for developing technologies, remains dispersed within these projects. In this respect, it is important to create a framework with a project involving partners from different countries and disciplines.This project aims to support the building of a Europe-wide education space that will enable the development of educators, professionals and young people with a lifelong learning perspective, thus promoting sustainable growth, quality jobs and innovation. On Additive Manufacturing technologies, in order to increase the competitiveness in the European industry and to customize the products by developing future technologies of the future and to add value to them, ADDress's goals are;1. Ensuring the integration of Additive Manufacturing into the existing production ecosystem,2. Dissemination of technology by increasing the awareness and application level of the manufacturing industry regarding additive manufacturing technology,3. Development of the additive manufacturing ecosystem at national and international level by focusing on cooperation networks and human resources, sharing policies and good practices,4. Development of upskilling needs for Additive Manufacturing in VET and integration to training at different levels,5. Building up innovative training technologies in Additive Manufacturing for engineers, blue collar workers, academicians and NEETs,7. Supporting start-up and spin-off companies operating for encouraging entrepreneurship in Additive Manufacturing industry,7. Increasing the capacities by strengthening the public-university-industry partnership and transferring innovative skill development practices at the institutional level.The ADDress project will contribute to social and economic transformation across Europe by benefiting the individual who has no more opportunities to achieve these goals, applying the green deal approach in a still developing technology and contributing to the digital transformation of individuals with AM, which is called the digital conversion production method.<< Implementation >>ADDress project will be managed under some work packages in order to achieve desired goals and results. Partners will assign representative for each work package (WP). These work package representatives (WPR) will work under the leadership of Project Coordinator. Progress and results of all work packages will be regularly reported to the Project Steering Committee (PSC). Activities have been created under each work package and activities will be carried out as separate sections under Project Management and Risk Plan. Work packages are as follows,A1. Project ManagementA.2. Identification and Analysis: Project Result 1 will be produced at this stage.A.2.1 EU-Wide Additive Manufacturing Strategies ReviewA.2.2 Establishment of potential additive manufacturing user company inventories3. Qualification: Project Result 2 will be produced at this stage.A.3.1 Collection and Classification of Curriculums by Partner CountriesA.3.2 Strategic evaluation of curricula and gap-fit analysisA.3.3 Preparation of proposal list for the new curriculum to be createdA.3.4 Presenting the curriculum proposal to relevant educational institutions in partner countries and receiving their opinion4. Mapping: Project Result 3 will be produced at this stage.A.4.1 Survey study for current competency situation analysis of target human resourcesA.4.2 Determination study of the necessary Additive Manufacturing critical skillsA.4.3 Finalization of the competency profile of AM operator, production engineer and designer with IAMQS standards5. Training Curriculum Designs: Project Result 4 will be produced at this stage.A.5.1 Preparation of additive manufacturing technology training modulesA.5.2 Preparation of entrepreneurship trainings6. Design of Learning Tools: Project Result 5 will be produced at this stage.A.6.1 Establishing Digital Platform infrastructureA.6.2 Determining membership modelA.6.3 Additive for Green Competition7. AM Training Platform - Network: Project Result 6 will be produced at this stage.A.7.1 Creating Digital Platform InfrastructureA.7.2 BenchmarksA.7.3 Service Procurement ActivitiesA.7.4 Content Design A.7.5 Digital Platform Pilot StudiesA.7.6 Determining The Membership ModelA.8. Dissemination: Dissemination will be evaluated in 3 separate phases and will be carried out with a Communication Plan.A.9. EvaluationThese work packages will be managed under 3 headings and KPIs of work packages are determined accordingly;1. Technical Management2. Budget Management3. Communication ManagementParticipants will be integrated into project activities throughout the implementation period, specifically at the following stages and activities:1. Multiplier Event 1: Additive manufacturing workshop and conference: SME and other size company representatives, AM Professionals, Engineers, trainers> 1502. Survey study for current competency situation analysis of target human resources: SME and other size company representatives, AM Professionals, Engineers, trainers, engineering students, employee or unemployed potential technical workforce> 5003.LTT 1: Training of trainers: Engineers and Trainers: 164. LTT 2: Training for trainers: Trainers 125. LTT 3 - 4: Test Group activity work: Engineers, engineering students, working or unemployed potential technical workforce: 366. Digital platform pilots: SME and other size company representatives, AM Professionals, Engineers, trainers, engineering students, employee or unemployed potential technical workforce> 507. Additive for Green Competition: All engineers, students, young people, employed or unemployed individuals with technical background who are interested in AM technologies in the EU Community> 2008.Dissemination of the platform ecosystem model through membership: Network Member participants> 3509. Multiplier Event 2: Platform Launch and Network Members Conference: Network Member SME and other size company representatives, AM Professionals, Engineers, trainers> 150<< Results >>In order to increase the competitiveness in the field of AM technologies in the European industry and also to customize the related products the following objectives must be realized; developing future technologies by adding value to them,training of the individuals regarding this subject, supporting the digitalization of the companies, esp. SMEs, and thus increasing the employment with qualified individuals,targeting the whole society.With widespread and innovative approaches, and thus contribute to the increase in employment with upskilled individuals and eventually the whole society will be goals of the ADDress. Outcomes including the project results that will occur during and after the project are as follows;1. Result ID 1: National and International Level Additive Manufacturing Industry Strategic Framework2. Result ID 2: Integration of Additive Manufacturing Technologies into University Curriculums3. Result ID 3: Additive Manufacturing Technologies Skill Map4. Result ID 4: Additive Manufacturing Workforce Transformation Program5. Result ID 5: Workforce Transformation Program Tools and Platform Design6. Result ID 6: Additive Manufacturing Training NetworkOther then project results, the expected outcomes of the project are as follows;1. Additive Manufacturing Training Network: minimum 500 members around EU2. Partners with improved capacity through collaborations with the ability to act jointly, to increase the capacity of professionals and NGOs, to create and share new approaches.3.Trainers who have gained new skills and metacognitive awareness to digitize educational contents4. Green awareness in design and production of AM productsWith the completion of the project, the following outputs are expected to occur;1. At least 500 people will have the opportunity to add new skills instead of skills that will not be valid with effect of digital transformation2. Awareness of labor market will be increased at least with 300 companies3. Since the platform will be open to all academics, it will be a new learning and teaching resource for many academics.4. Extending sustainable and free / accessible training by keeping the contents on the platform up-to-date5. A good practice for adapting vocational training to labor market needs6. Implementation of innovation in VET7. Promotion of attractiveness of AM sector8. Increasing the project coverage at the end of the project by increasing the number of beneficiary individuals and organizations by keeping the portal's visibility activities and training contents up-to-date.9. Upskilled individuals with increased employability10. Resources and best practices for policy makersFor each of these results, measurement methods will be determined on the basis of work packages within the scope of the Project Management Plan determined at the beginning of the project. Thus, the way to achieve results (upskilling for digital transformation), effectiveness (testing the learning method), green deal (green awareness) and target audience (inclusiveness) will be observed at all stages of the project.With all these studies, individuals with reskilled and upskilled needed for the transforming economy emphasized in the European Union Youth Strategy 2019-2027 and Digital Education Plan 2021-2017 reports and development of new business models and cooperations at European level will be provided."

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  • Funder: European Commission Project Code: 2014-1-TR01-KA200-013304
    Funder Contribution: 260,829 EUR

    The woodworking and furniture industries have a considerable investment on CNC technologies, yet the productivity, precision, and complexity of the products are not as high as expected as the end product of such technologies. One major reason for these discrepancies is related to the education of CNC operators. This two-way project aims to provide a guide to prepare a curriculum for on the job training of CNC operators in furniture industries based on andragogical principles and a new curriculum for training the CNC operators in these sectors to use the available technologies to their full potentials.Ultimately, this will enhance CNC operators' technological skills to cope with the new CNC technologies in the realm of life-long learning activities as described in Bologna Process and enable them to solve on the job problems by themselves using any e-media.Regardless, it will aim to furnish them with basic computer literacy and CAD in order to interact with the machine and the model and/or designer whenever necessary.

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