
Centrul International pentru Educatie
Centrul International pentru Educatie
13 Projects, page 1 of 3
assignment_turned_in ProjectPartners:SCIENCE VIEW, Centrul International pentru Educatie, YuzuPulse, SCS LogoPsyCom, SCS LogoPsyCom +6 partnersSCIENCE VIEW,Centrul International pentru Educatie,YuzuPulse,SCS LogoPsyCom,SCS LogoPsyCom,C.I.P CITIZENS IN POWER,ASSOCIACIÓ PER A LA CREACIÓ D'ESTUDIS I PROJECTES SOCIALS,ASSOCIACIÓ PER A LA CREACIÓ D'ESTUDIS I PROJECTES SOCIALS,C.I.P CITIZENS IN POWER,Centrul International pentru Educatie,SCIENCE VIEWFunder: European Commission Project Code: 2020-1-FR01-KA201-080669Funder Contribution: 297,312 EURGames in education or to improve skills has a long history but lately the educational potential of video games has gained some focus. After a wave a pedagogical games in the 1990s, the question is now on the potential usage of video games in the classroom. While many advocate for it, the how is still very nebulous for most teachers it remains complex to set up despite a clear potential 1. Teachers need guidance to use with video games to teachVideo games can introduce a concept with which the player can interact and even think back on their own skills. This would be a perfect description for a school lesson, therefore institutions in Europe to advocate for their use in the classroom.Serious or educational game approach came with challenges: they are often less engaging to students. Teachers are still at loss as to how to use video games in the classroom because:-they lack practical guidance,-hierarchies and parents have prejudices about video games,-existing guidance can be theoretical or outdated,-existing guidance might only cover one aspect of using a specific game at school, eg. Assassin’s Creed in history class. But such games could be useful in other subjects or in a cross-curricular setting too,-a lot of serious games have the fun taken out and end up as being yet another lesson or test that the learner has to follow,-to support students’ understanding of how video games work and encourage those who are less tech-savvy to try something just a bit technical, it is valuable to create video games with them.Thus we believe there is a need to create guidance material to use video games in pedagogy.2. Video games can be great vectors for cross-curricular and innovative pedagogiesAlthough competence-based and cross-curricular education are identified as priorities in EU policies since 2006 (recommendation 2006/962/EC of the European Parliament and of the Council of 18 December 2006 on key competences for lifelong learning),there is little guidance by EU ministries on how to implement these goals. Another Erasmus+ project, “Cross-curricular-teaching”, explored the state of competence-based and cross-curricular teaching in education across Europe, in policies and in practice. They noted that in absence of official guidance, cross-curricular activities were at best perceived as extra-curricular or optional activities, and that in the end, they depended on the motivation of the pedagogical teams. In August 2019, the partners of this project made 5 recommendations to support the development of such methods at school, to which we think that video games answer in the following ways:-cross-curricular teaching and learning must be integrated explicitly in national curricula: our project will highlight the links between school subjects and video games-curricula should stay flexible enough to keep the autonomy of teachers when they implement cross-curricular teaching: we will link video games and the main subjects-need for resources: we will provide actionable guidance supported by theory-cross-curricular teaching needs appropriate evaluation tools: we will include self-evaluation sheets for students to measure their acquired skills-development of cross-curricular methods should be supported across the community: 1) our outputs will contain factsheets for teachers to communicate with their peers and hierarchy to use video games, 2) one outputs will deal with game creation.Objectives: for all the reasons above, we will work on developing practical guidance for teachers to use video games in the classroom for cross-curricular teaching, as well as encouraging students to create their own games as learning by doing projects.NEEDS: -development of key competences in cross-curricular collaboration, creativity & innovative learning-innovative teaching and assessment, to promote competence-based teaching & learning-digital & open pedagogies, -promote access & use of ICT education by underrepresented groups, in particular learners with SLDs or girlsTARGET GROUPS: -Secondary level teachers-European secondary learners in general-Learners with Specific Learning Disorders (SLDs)This project should be carried our transnationally because:-Cross-curricular and competence-based teaching are still perceived as difficult to implement in Europe despite official recommendations-Video games benefit from a rather positive image in Belgium and France for example, but it is not the case in all other countries: the methodology needs to be validated in different cultures-Learners with SLDs account for 10 to 15% of the EU population, it is essential to spread inclusive teaching practices.The following OER will be produced during this project:-a booklet on why video games belong in the classroom-a practical on how to use video games in the classroom-4 experience libraries of pedagogical modules: as spectators, as creators, as single players or in groups with 88 experiences and recommendations
All Research productsarrow_drop_down <script type="text/javascript"> <!-- document.write('<div id="oa_widget"></div>'); document.write('<script type="text/javascript" src="https://beta.openaire.eu/index.php?option=com_openaire&view=widget&format=raw&projectId=erasmusplus_::ad9a9d38ce1dccd1d85947b862546850&type=result"></script>'); --> </script>For further information contact us at helpdesk@openaire.eumore_vert All Research productsarrow_drop_down <script type="text/javascript"> <!-- document.write('<div id="oa_widget"></div>'); document.write('<script type="text/javascript" src="https://beta.openaire.eu/index.php?option=com_openaire&view=widget&format=raw&projectId=erasmusplus_::ad9a9d38ce1dccd1d85947b862546850&type=result"></script>'); --> </script>For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Centrul International pentru Educatie, MV International, INERCIA DIGITAL SL, Centrul International pentru Educatie, KLUB ZA OSNAZIVANJE MLADIH 018 UDRUZENJE +2 partnersCentrul International pentru Educatie,MV International,INERCIA DIGITAL SL,Centrul International pentru Educatie,KLUB ZA OSNAZIVANJE MLADIH 018 UDRUZENJE,Impact Circles e.V.,INERCIA DIGITAL SLFunder: European Commission Project Code: 2021-1-IT03-KA220-YOU-000029227Funder Contribution: 187,602 EUR<< Background >>Together for Tackling Cyberbullying (TOC) is a 24-month Strategic Partnership in the field of Youth aiming at raising awareness about Cyberbullying as well as at preventing violence among young people. According to UNICEF “Cyberbullying is bullying with the use of digital technologies. It can take place on social media, messaging platforms, gaming platforms and mobile phones. It is repeated behaviour, aimed at scaring, angering, or shaming those who are targeted… Face-to-face bullying and cyberbullying can often happen alongside each other. But cyberbullying leaves a digital footprint – a record that can prove useful and provide evidence to help stop the abuse.”The innovation of the TOC project is directly attributable to the following elements:CONSORTIUM All partners involved in the Consortium have experienced in implementing project at local and International level. TOC partners are actively engaged in combating the social exclusion of young people and raising awareness in the community regarding the issues of Cyberbullying among young people.APPROACH Preventing cyberbullying among young people is a challenging process. In fact, there can be no healthy society without attitudes of awareness and tolerance and critical thinking skills.TOC involves both the direct target groups of youth workers and young people. It is certainly important to improve the quality of youth work on the topic of Cyberbullying. In addition, it is important to actively involve young people as learners and as real protagonists of social change by fighting against Cyberbullying.<< Objectives >>During the cooperation, the consortium will pursue the following objectives:•Design a Training Format targeted at youth workers and organizations for tackling Cyberbullying amongst young people•Develop a new innovative methodology to prevent cyberbullying, based on Digital Storytelling, Critical thinking, and Digital Skills.•Promote the development of civic competences and the respect of human rights amongst youth community in all Europe, especially at the consortium level•Foster active citizenship, self-confidence, and sense of community amongst young people.•Implement a local activity programmes to reach the TOC’s target groups TOC’s direct target group is:•Joint Staff youth workers aged 18+ who have experience working with young people.•BMYP young people (18-25 y/o) who are/were victims of cyberbullying and want to raise awareness about this problem and prevent those attacks The indirect target group is young people and communities affected by episodes of Cyberbullying.<< Implementation >>METHODOLOGYThe project will develop a brand-new educational methodology rooted in Digital Storytelling Digital skills and Critical thinking, being for the first time complementary to each other.The choice has fallen on the above-mentioned methodologies and competences because their combination will contribute on having a direct effect/impact at national and international level.During the cooperation, the consortium will pursue the following objectives:•Design a Training Format targeted at youth workers and organizations for tackling Cyberbullying amongst young people•Develop a new innovative methodology to prevent cyberbullying, based on Digital Storytelling, Critical thinking, and Digital Skills. •Promote the development of civic competences and the respect of human rights amongst youth community in all Europe, especially at the consortium level•Foster active citizenship, self-confidence, and sense of community amongst young people.•Implement a local activity programmes to reach the TOC’s target groups TOC’s direct target group is:•Joint Staff youth workers aged 18+ who have experience working with young people.•BMYP young people (18-25 y/o) who are/were victims of cyberbullying and want to raise awareness about this problem and prevent those attacks The indirect target group is young people and communities affected by episodes of Cyberbullying.Activities:3 - transnational projects meeting is foreseen to coordinate amongst partners:1 - Joint Staff “Cyberbullying NO thank you”- TOC International Testing Mobility. It will last 5 full days of activity and it will involve youth workers who are interested in learning more about how to tackle Cyberbullying. A total of 18 will be part of the mobility. 3 participants per each organization partners1 - Blended Mobility for Young People “Be a Guardian Angel” will be implemented. This will last 5 full days of activity. Participants will be young people aged 18-25 who are/were victims of Cyberbullying attacks and want to raise awareness about it and prevent those attacks.1 - Multiplier Events in each country organization<< Results >>RESULTSR1 “Preventing Cyberbullying” Training Format targeted at youth workers who works with young people and are concerned about the spreading of Cyberbullying amongst youngsters. R2 “All together against Cyberbullying” Toolkit targeted at an audience of young people who are/were victims of this phenomenaR3 “Sharing is caring” App- it will a downloadable application where young people can constantly share their stories and BMYPs’ participants can be the “Guardian Angel” and help them during this period. A section of the App will be reserved for parents who will need a guideline for preventing this phenomenon as well as helping parents deal with situations where their child is bullied, or She/ He is the bully.
All Research productsarrow_drop_down <script type="text/javascript"> <!-- document.write('<div id="oa_widget"></div>'); document.write('<script type="text/javascript" src="https://beta.openaire.eu/index.php?option=com_openaire&view=widget&format=raw&projectId=erasmusplus_::6d9691b9152dc98184f92dec7d05001e&type=result"></script>'); --> </script>For further information contact us at helpdesk@openaire.eumore_vert All Research productsarrow_drop_down <script type="text/javascript"> <!-- document.write('<div id="oa_widget"></div>'); document.write('<script type="text/javascript" src="https://beta.openaire.eu/index.php?option=com_openaire&view=widget&format=raw&projectId=erasmusplus_::6d9691b9152dc98184f92dec7d05001e&type=result"></script>'); --> </script>For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Centrul International pentru Educatie, ProQvi internationell förening för kvinnor och ungdomar, S.I.D.E.S. APS, UNITED SOCIETIES OF BALKANS, NGO NEST BERLIN EV +4 partnersCentrul International pentru Educatie,ProQvi internationell förening för kvinnor och ungdomar,S.I.D.E.S. APS,UNITED SOCIETIES OF BALKANS,NGO NEST BERLIN EV,UNITED SOCIETIES OF BALKANS,Centrul International pentru Educatie,ProQvi internationell förening för kvinnor och ungdomar,NGO NEST BERLIN EVFunder: European Commission Project Code: 2020-1-SE02-KA105-002754Funder Contribution: 7,843 EUR"<< Objectives >>Cyberbullying is an issue widely debated in current society. The increase in online content sharing maximised its influential power; within the global trends exploiting this wave, the diffusion of distorted standards about aesthetic, body image and shape. Therefore, people face discrimination and victimisation because of their physical appearance, falling within the definition of body shaming.Two publications: Social networks and cyber-bullying among teenagers, 2013 (European Commission); Cyberbullying Among Young People, 2016 (European Parliament) – provide the context on cyberbullying in EU countries: in Sweden, the Swedish Media Council (Statens Medieråd), monitors and collects data about cyberbullying on a yearly basis, acknowledging the close link between cyberbullying, discrimination related crimes and hate speech; statistics on cyberbullying in Italy are available but not always distinguished from data on traditional bullying, while a recent law draft is aimed at ensuring monitoring and reporting mechanisms for tacking cyberbullying; despite a lower percentage of internet users, Romania is one of the EU countries mostly affected by cyberbullying; the Greek Ministry of Education is particularly active in enforcing measures to counter cyberbullying, that is considered as a cybercrime; in Germany, cyberbullying is considered as a distinct phenomenon from face-to-face bullying, and it is often regarded as a form of social exclusion. While body shaming has been in society for long, the internet and social media such as Instagram, Twitter, and Snapchat, have brought it to an all-time high. However, the issue needs to be further discussed and acted upon.DiscriminHate NoBody (DHNB) project wishes to draw attention on body shaming at European level, aiming to raise awareness and to disseminate empathic behaviour in order to counter every form of bullying and negative judgement addressing physical appearance.DHNB will involve 5 countries: Sweden, Italy, Romania, Greece and Germany .DHNB is a multi- activity:-TC “Educate not to Hate” is aimed at providing youth workers with knowledge and skills to recognize discriminating behaviour on social media and to develop specific NFE tools to contrast body shaming;-YE “Enact to React” will test the methodology created during the TC in order to share knowledge and reach the impact on youngsters aged 18-25 – to ensure the continuity of the training process, one participant per delegation will be a youth worker involved in the TC.-TC “Educate not to Hate” will take place in Sassari, Italy, 25-31/10/2020, involving 22 youth workers aged 20+ (4 per each country + 2 trainers - one provided by the Coordinator PROQVI and one by MVI).Specific objectives of TC are:-To provide youth workers with knowledge, skills and tools to raise awareness on the phenomenon of body shaming as a form of cyberbullying, its causes and its social consequences;-To stimulate engagement in implementing concrete actions to sensitize and to contrast body shaming;-To foster active citizenship in the direct target group of youth workers and the ultimate target group of youth and society.TC Output will be:-Educate not to Hate” Manual, including guidelines to recognize body shaming on social media, successful models of existing initiatives and programmes addressing the issue, and a Toolkit of tailored NFE workshops created by the youth workers.-YE “Enact to React” will take place in Ekeby, Sweden, 24-30/03/2021, involving 25 participants (4 participants + 1 group leader per each country.) Specific objectives of YE are:-To test the NFE methodologies created during the TC with young people;-To educate young people regarding the phenomenon of body shaming and how to deal with it;-To foster participants' active citizenship to become ambassadors among their peers and within their social environment (education, workplace, family etc.).YE Output will be:-""DiscriminHate NoBody"" raising awareness campaign on social media, based on contents created by the participants. Participants will choose the medium they prefer (photos, videos, songs etc), individually or in group. Contents will be shared on the Project accounts on social media and disseminated through the networks of participants and partner organizations.The TC and the YE will be based on the methodology of Non Formal Education. NFE is suited to address this topic: it is inclusive by nature, it stimulates creativity and participation and it fosters a pragmatic process in the participants, leading them from the reflection phase to the production of results.DHNB proposal is consistent with the Erasmus+ programme priorities in contributing to “common values of freedom, tolerance and respect of human rights as well as on projects enhancing media literacy, critical thinking and sense of initiative of young people”.<< Activities >>TC “Educate not to Hate” Venue: Sassari, ItalyPlanned dates: 25-31 October 2020 (7 activity days + 1 travel day)Training Course aimed at providing youth workers with knowledge and skills to recognize discriminating behaviour on social media and body shaming as a form of cyberbullying and to develop specific NFE tools to contrast the phenomenon.Specific objectives of TC are:-To provide youth workers with knowledge, skills and tools to raise awareness on the phenomenon of body shaming as a form of cyberbullying, its causes and its social consequences;-To stimulate engagement in implementing concrete actions to sensitize and to contrast body shaming;-To foster active citizenship in the direct target group of youth workers and the ultimate target group of youth and society.TC Output will be:-Educate not to Hate” Manual, including guidelines to recognize body shaming on social media, successful models of existing initiatives and programmes addressing the issue, and a Toolkit of tailored NFE workshops created by the youth workers.ParticipantsYouth workers will be aged 20+ with at least 2 years experience of working or volunteering with youngsters or with a strong motivation to undertake this type of path.High commitment is a fundamental requirement for two main reasons: firstly, one of the TC objectives is the elaboration of a set of original NFE, and one youth workers per each delegation will participate in the upcoming YE in order to test the above mentioned methodologies; furthermore, the youth workers will be part of the planned follow-up, consisting of local events reaching and involving the ultimate target group of youth society.The selection process will be carried out complying with the criteria of age and gender equality among the national participants. The Coordinator will be in charge of checking the selection process of the partners in order to verify the respect of such requirements and principles. Unbalanced groups will be accepted just in emergency case. Gender balance will also be assured in the implementative phase of the mobility, through targeted energizers to divide participants in gender equal mixed groups.YE “Enact to React” Venue: Ekeby, SwedenPlanned dates: 24-30 March 2021 (7 activity days + 1 travel day)The YE will test the methodology created during the TC in order to share knowledge and reach the impact on youngsters aged 18-25 – to ensure the continuity of the training process, one participant per delegation will be a youth worker involved in the TC.Specific objectives of YE are:-To test the NFE methodologies created during the TC with young people;-To educate young people regarding the phenomenon of body shaming and how to deal with it;-To foster participants' active citizenship to become ambassadors among their peers and within their social environment (education, workplace, family etc.).YE Output will be:-""DiscriminHate NoBody"" raising awareness campaign on social media, based on contents created by the participants. Participants will choose the medium they prefer (photos, videos, songs etc), individually or in group. Contents will be shared on the Project accounts on social media and disseminated through the networks of participants and partner organizations.ParticipantsParticipants will be young people motivated to discuss and deal with the phenomenon of cyberbullying and body shaming. High commitment is a fundamental requirement as the participants will be part of the planned follow-up, consisting of local events reaching and involving the ultimate target group of youth society.PARTICIPANTS' NEEDS-Need to become aware of the phenomenon of body shaming;-Need to be stimulated to the spirit of inclusion and active citizenship. SELECTION PROCESSEach partner will be responsible for the selection of national participants. An open call will be shared in all social channels and in the network of national partners.One young worker per country who took part in the TC will be involved as a group leader. Participants will be selected according to their motivation to take part in the project.Young people will be between 18 and 25 years old.The selection process will take into account the age and gender equality of the national participants. PROQVI will be in charge of verifying the selection process of the partners in order to verify that the above mentioned requirements and principles are respected. Unbalanced"" groups will only be accepted in an emergency.<< Impact >> TRAINING COURSE LEARNING OUTCOMESKnowledge that will be acquired through the TC:a)Knowledge regarding social media influence and types of communication (workshops: A Focus on the Media: body image stereotypes - Non-Violent Communication (NVC));b)Knowledge regarding body image stereotypes and cyberbullying (workshops: World of Images - Confronting Cyberbullying);c)Knowledge regarding body shaming as a discriminatory behavior (workshops: Body Awareness and Emotions - Theatre of the Oppressed – Forum Theatre against bodyshaming);d)Knowledge regarding NFE methodologies and its achievable results (workshops: Creating NFE tools - Handbook making “Educate not to Hate”);e)Knowledge regarding the Erasmus+ Programme, with a specific focus on the Youth Sector (KA1 – KA2) (workshops: Pitching the Idea – NAOMIE planning model);Tools that will be acquired through the TC:a)NFE tools to contrast cyberbullying;b)NFE tools to contrast body shaming;c)NFE tools to foster awareness and encourage empathy among young peopled)Diagram method regarding E+ project design.Skills that will be acquired through the TC:a)Creation of NFE tools aimed at promoting awareness and empathy among young people;b)Creation and management of a Social Campaign;c)Creation of efficient and impacting contents to be used in a Social Campaign;d)Efficient use/implementation of the methodology;e)E+ project design skills.Attitudes/behaviours that will be acquired/improved through the TC:a)Soft Skills;b)Raising involvement/engagement of young people.YOUTH EXCHANGE LEARNING OUTCOMESKnowledge that will be acquired through the YE:a)Knowledge regarding social media influence and types of communication (workshops: Facebook Friends: body shaming online - 4 Ways of receiving a message: Non-Violent Communication);b)Knowledge regarding body image stereotypes and cyberbullying (workshops: Lemons Tool - Problem and solution tree: cyberbullying);c)Knowledge regarding body shaming as a discriminatory behavior (Facebook Friends: body shaming online);d)Knowledge regarding NFE methodologies and its achievable results (Testing NFE tools);e)Knowledge regarding creation and management of a Social Campaign;Tools that will be acquired through the YE:a)NFE tools to contrast cyberbullying;b)NFE tools to contrast body shaming;c)NFE tools to foster awareness and encourage empathy among young peopled)Diagram method regarding E+ project design.Skills that will be acquired through the YE:a)Creation and management of a Social Campaign;b)Creation of efficient and impacting contents to be used in a Social Campaign;c)Efficient use/implementation of the methodology;Attitudes/behaviours that will be acquired/improved through the YE:a)Soft Skills;b)Raising involvement/engagement of youth IMPACTThe project will have a substantial impact on participants, partner organizations and target groups (local youngsters).Project impact on each of these categories is outlined below, as follows:On participants: Youth Workers•Ability to employ acquired knowledge and NFE tools to promote awareness on body shaming and educate youngsters regarding discriminatory behaviour on social media in their daily activities as youth operators;•Increased confidence and skills in implementing sessions through NFE means, with a focus on the issue of cyberbullying;•Enhanced understanding of cyberbullying and bodyshaming;•Better understanding of Erasmus+ project design, with a specific focus on the Youth sector. Young people•Ability to act as Ambassadors among their peers to foster empathic behaviour.On the partner organizations:•Acquisition of NFE tools aimed at raising gender awareness and educating youngsters as regards different issues and aspects of cyberbullying and body shaming;•Enhancement of internal human capital through training of staff members in project TC as well as internal dissemination and follow-up activities operated by the participants;•Increased proficiency in managing and implementing international projects in terms of elaboration, management, cooperation, problem-solving, administrative handling, etc.On target groups:•Youngsters in local communities where partner organizations operate will benefit from the project in question by being able to rely on more competent and active youth operators able to engage them in educational experiences.The impact will be further amplified since participants of the YE will implement local activities to act as Ambassadors among their peers."
All Research productsarrow_drop_down <script type="text/javascript"> <!-- document.write('<div id="oa_widget"></div>'); document.write('<script type="text/javascript" src="https://beta.openaire.eu/index.php?option=com_openaire&view=widget&format=raw&projectId=erasmusplus_::8cc17e82c0a513a09505e1c9f43aa838&type=result"></script>'); --> </script>For further information contact us at helpdesk@openaire.eumore_vert All Research productsarrow_drop_down <script type="text/javascript"> <!-- document.write('<div id="oa_widget"></div>'); document.write('<script type="text/javascript" src="https://beta.openaire.eu/index.php?option=com_openaire&view=widget&format=raw&projectId=erasmusplus_::8cc17e82c0a513a09505e1c9f43aa838&type=result"></script>'); --> </script>For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Centrul International pentru Educatie, Centrul International pentru EducatieCentrul International pentru Educatie,Centrul International pentru EducatieFunder: European Commission Project Code: 2022-1-RO01-KA151-YOU-000060949Funder Contribution: 49,009 EURAccredited projects in the field of youth offer young people a variety of opportunities:- strengthen their personal and professional development through non-formal and informal learning mobility activities;- foster their empowerment, their active citizenship and participation in democratic life;- foster quality development of youth work at local, regional, national, European and international level by building the capacity of organisations active in the youth field and supporting the professional development of youth workers;- promote inclusion and diversity, intercultural dialogue and the values of solidarity, equal opportunities and human rights among young people in Europe.The objectives of the projects can be achieved through the planning and implementation of the following activities: youth exchanges and youth workers professional development activities.Accredited projects in the field of youth are carried out by organisations holding a valid Erasmus Youth accreditation. Each of these organisations commits itself to comply with the Erasmus Youth Quality standards and to deliver high-quality mobility activities in the field of youth..
All Research productsarrow_drop_down <script type="text/javascript"> <!-- document.write('<div id="oa_widget"></div>'); document.write('<script type="text/javascript" src="https://beta.openaire.eu/index.php?option=com_openaire&view=widget&format=raw&projectId=erasmusplus_::706058dcc90ad2f6555cb6e32d8e9346&type=result"></script>'); --> </script>For further information contact us at helpdesk@openaire.eumore_vert All Research productsarrow_drop_down <script type="text/javascript"> <!-- document.write('<div id="oa_widget"></div>'); document.write('<script type="text/javascript" src="https://beta.openaire.eu/index.php?option=com_openaire&view=widget&format=raw&projectId=erasmusplus_::706058dcc90ad2f6555cb6e32d8e9346&type=result"></script>'); --> </script>For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Centrul International pentru Educatie, Centrul International pentru EducatieCentrul International pentru Educatie,Centrul International pentru EducatieFunder: European Commission Project Code: 2023-1-RO01-KA151-YOU-000115436Funder Contribution: 120,000 EURAccredited projects in the field of youth offer young people a variety of opportunities:- strengthen their personal and professional development through non-formal and informal learning mobility activities;- foster their empowerment, their active citizenship and participation in democratic life;- foster quality development of youth work at local, regional, national, European and international level by building the capacity of organisations active in the youth field and supporting the professional development of youth workers;- promote inclusion and diversity, intercultural dialogue and the values of solidarity, equal opportunities and human rights among young people in Europe.The objectives of the projects can be achieved through the planning and implementation of the following activities: youth exchanges and youth workers professional development activities.Accredited projects in the field of youth are carried out by organisations holding a valid Erasmus Youth accreditation. Each of these organisations commits itself to comply with the Erasmus Youth Quality standards and to deliver high-quality mobility activities in the field of youth..
All Research productsarrow_drop_down <script type="text/javascript"> <!-- document.write('<div id="oa_widget"></div>'); document.write('<script type="text/javascript" src="https://beta.openaire.eu/index.php?option=com_openaire&view=widget&format=raw&projectId=erasmusplus_::76098be540d72b9bd9622c4f7f87c9f5&type=result"></script>'); --> </script>For further information contact us at helpdesk@openaire.eumore_vert All Research productsarrow_drop_down <script type="text/javascript"> <!-- document.write('<div id="oa_widget"></div>'); document.write('<script type="text/javascript" src="https://beta.openaire.eu/index.php?option=com_openaire&view=widget&format=raw&projectId=erasmusplus_::76098be540d72b9bd9622c4f7f87c9f5&type=result"></script>'); --> </script>For further information contact us at helpdesk@openaire.eu
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