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Leeds City Region Enterprise Partnership (United Kingdom)

Leeds City Region Enterprise Partnership (United Kingdom)

4 Projects, page 1 of 1
  • Funder: UK Research and Innovation Project Code: EP/N001745/1
    Funder Contribution: 1,136,810 GBP

    Around 80% of the UK population lives in urban areas, with cities being responsible for about 70% of UK energy use. As a consequence, the importance of cities in tackling key energy and environmental targets is increasingly being recognised. However, meeting these targets will require much of the urban infrastructure to be adapted and renewed to meet the increasing demands for energy services from city residents, while making the transition to a low-carbon economy. Two key challenges for urban infrastructure are: (i) meeting the expected increase in demand for (low carbon) electricity (including new sources of demand for heat and transport), while integrating a variety of (often variable) renewable supply options (including building integrated PV and wind systems) and (ii) increasing the proportion of low carbon heat (and potentially coolth) supply to homes and offices, with likely sources of low carbon heat including air source heat pumps and combined heat and power and district heating schemes using biomass and waste heat. Various forms of decentralised electricity and heat storage could play an important role in meeting these challenges through helping to match supply and demand over periods from seconds to days, maximising the utilisation of existing and new infrastructure, providing links between heat and electricity systems so allowing trade-offs between the two and ensuring secure energy supplies. However, we currently have a poor understanding of the optimal deployment configurations and applications for decentralised electricity and heat storage within the urban environment, any changes to the policy and regulatory environment that would be needed to remove barriers to their deployment, the business models and revenue streams that might make a commercial proposition and the public attitudes to the deployment of different types of storage. This project will use a variety of tools and methods, including technology validation, techno-economic modelling, innovation studies and public attitude surveys, to address specific barriers to the deployment of city-scale energy storage and demonstrate these methods and tools through a number of case studies analysing opportunities for energy storage deployment in the cities of Birmingham and Leeds. The novelty and adventure of our approach can be found both within the individual work packages and in the way that the findings are integrated together and applied in the case studies. So for example, our techno-economic modelling will consider specific (rather than generic) distributed energy storage technologies based on validated data from laboratory and field trials and not idealised data from the literature; our work on policy, regulatory and business models will draw on the real-world experience of our project partners in trying to make a business from operating distributed energy storage in current and likely future market conditions and our work on public attitudes will be the first study of its kind in the UK to examine distributed energy storage.

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  • Funder: UK Research and Innovation Project Code: EP/P006930/1
    Funder Contribution: 10,456,200 GBP

    The vision of the Hub is to create ground-breaking embedded metrology and universal metrology informatics systems to be applied across the manufacturing value chain. This encompasses a paradigm shift in measurement technologies, embedded sensors/instrumentation and metrology solutions. A unified approach to creating new, scientifically-validated measurement technologies in manufacturing will lead to critical underpinning solutions to stimulate significant growth in the UK's productivity and facilitate future factories. Global manufacturing is evolving through disruptive technologies towards a goal of autonomous production, with manufacturing value-chains increasingly digitised. Future factories must be faster, more responsive and closer to customers as manufacturing is driven towards mass customisation of lower-cost products on demand. Metrology is crucial in underpinning quality, productivity and efficiency gains under these new manufacturing paradigms. The Advanced Metrology Hub brings together a multi-disciplinary team from Huddersfield with spokes at Loughborough, Bath and Sheffield universities, with fundamental support from NPL. Expertise in Engineering, Mathematics, Physics and Computer Science will address the grand challenges in advanced metrology and the Hub's vision through two key research themes and parallel platform activities: Theme I - Embedded Metrology will build sound technological foundations by bridging four formidable gaps in process- and component-embedded metrology. This covers: physical limits on the depth of field; high dynamic range measurement; real-time dynamic data acquisition in optical sensor/instruments; and robust, adaptive, scalable models for real-time control systems using sensor networks with different physical properties under time-discontinuous conditions. Theme II - Metrology Data analytics will create a smart knowledge system to unify metrology language, understanding, and usage between design, production and verification for geometrical products manufacturing; Establishment of data analytics systems to extract maximal information from measurement data going beyond state-of-the-art for optimisation of the manufacturing process to include system validation and product monitoring. Platform research activities will underpin the Hub's vision and core research programmes, stimulate new areas of research and support the progression of fundamental and early-stage research towards deployment and impact activities over the Hub's lifetime. In the early stage of the Hub, the core research programme will focus on four categories (Next generation of surface metrology; Metrology technologies and applications; In-process metrology and Machine-tool and large volume metrology) to meet UK industry's strategic agenda and facilitate their new products. The resulting pervasive embedding and integration of manufacturing metrology by the Hub will have far reaching implications for UK manufacturing as maximum improvements in product quality, minimization of waste/rework, and minimum lead-times will ultimately deliver direct productivity benefits and improved competitiveness. These benefits will be achieved by significantly reducing (by 50% to 75%) verification cost across a wide swathe of manufacture sectors (e.g. aerospace, automotive, electronics, energy, medical devices, optics, precision engineering) where the current cost of verification is high (up to 20% of total costs) and where product quality and performance is critical.

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  • Funder: UK Research and Innovation Project Code: EP/M023265/1
    Funder Contribution: 4,039,830 GBP

    The creative industries are crucial to UK social and cultural life and one of the largest and fastest-growing sectors of the economy. Games and media are key pillars for growth in the creative industries, with UK turnovers of £3.5bn and £12.9bn respectively. Research in digital creativity has started to be well supported by governmental funds. To achieve full impact from these investments, translational and audience-facing research activities are needed to turn ideas into commercial practice and societal good. We propose a "Digital Creativity" Hub for such next-step research, which will produce impact from a huge amount of research activity in direct collaboration with a large group of highly engaged stakeholders, delivering impact in the Digital Economy challenge areas of Sustainable Society, Communities and Culture and New Economic Models. York is the perfect location for the DC Hub, with a fast-growing Digital Creativity industry (which grew 18.4% from 2011 to 2012), and 4800 creative digital companies within a 40-mile radius of the city. The DC Hub will be housed in the Ron Cooke Hub, alongside the IGGI centre for doctoral training, world-class researchers, and numerous small hi-tech companies. The DC Hub brings: - A wealth of research outcomes from Digital Economy projects funded by £90m of grants, £40m of which was managed directly by the investigators named in the proposal. The majority of these projects are interdisciplinary collaborations which involved co-creation of research questions and approaches with creative industry partners, and all of them produced results which are ripe for translational impact. - Substantial cash and in-kind support amounting to pledges of £9m from 80 partner organisations. These include key organisations in the Digital Economy, such as the KTN, Creative England and the BBC, major companies such as BT, Sony and IBM, and a large number of SMEs working in games and interactive media. The host Universities have also pledged £3.3m in matched funding, with the University of York agreeing to hire four "transitional" research fellows on permanent contracts from the outset leading to academic positions as a Professor, a Reader and two Lecturers. - Strong overlap with current projects run by the investigators which have complementary goals. These include the NEMOG project to study new economic models and opportunities for games, the Intelligent Games and Game Intelligence (IGGI) centre for doctoral training, with 55+ PhDs, and the Falmouth ERA Chair project, which will contribute an extra 5 five-year research fellowships to the DC Hub, leveraging £2m of EC funding for translational research in digital games technologies. - A diverse and highly active base of 16 investigators and 4 named PDRAs across four universities, who have much experience of working together on funded research projects delivering high-impact results. The links between these investigators are many and varied, and interdisciplinarity is ensured by a group of investigators working across Computer Science, Theatre Film and TV, Electronics, Art, Audio Production, Sociology, Education, Psychology, and Business. - Huge potential for step-change impact in the creative industries, with particular emphasis on video game technologies, interactive media, and the convergence of games and media for science and society. Projects in these areas will be supported by and feed into basic research in underpinning themes of data analytics, business models, human-computer interaction and social science. The projects will range over impact themes comprising impact projects which will be specified throughout the life of the Hub in close collaboration with our industry partners, who will help shape the research, thus increasing the potential for major impact. - A management team, with substantial experience of working together on large projects for research and impact in collaboration with the digital creative industries.

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  • Funder: UK Research and Innovation Project Code: AH/S002812/1
    Funder Contribution: 5,601,220 GBP

    The fashion design industry contributes £28bn or £50bn including indirect contributions, to the UK economy with a growing workforce of nearly 900,000 making it one of the largest creative industries in the country. This is an industry-led challenge in which designers will lead a highly creative process of applying, co-developing and implementing new textile and industrial digital technologies (IDTs) in collaboration with supply chain manufacturers and other technology experts, in the high value luxury textile and fashion sector. The R&D cluster will deliver exciting new creative innovation opportunities, new products, shorter product development and design lead times, reduced costs, and substantially increase global industrial competitiveness and productivity. The research focuses on developing new creative design processes, products, service and business models, linked to two key themes: 1. Digitally Connected and Sustainable Processes. 2. Digital Communication and Data Analytics. The R&D in both themes will also feed in to the creation of new fashion design degree and industrial apprenticeship programmes to address a skills gap in the industry for multidisciplinary STEAM-based designers, that possess a unique combination of art, design, science and technology competencies.

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