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UNISYSTEMS LUXEMBOURG SARL

Country: Luxembourg

UNISYSTEMS LUXEMBOURG SARL

17 Projects, page 1 of 4
  • Funder: European Commission Project Code: 957286
    Overall Budget: 4,983,250 EURFunder Contribution: 4,983,250 EUR

    ELEGANT aims to solve the ever-increasing problem of software fragmentation in the IoT/Big Data interoperability domain. Software fragmentation prohibits the unification of these two ecosystems severely limiting the ability to regard them as a single system and tune the whole infrastructure towards defining its a) Performance, b) Energy Efficiency, c) Security, d) Reliability, and d) Dependability (PESRD) requirements. ELEGANT proposes a novel software programming paradigm, along with an associated set of methodologies and toolchains, to program IoT and Big Data frameworks using a unified programming framework. Its key proposed innovations in the areas of: a) Light-weight application virtualization, b) Automatic code extraction compatible with both IoT and Big Data frameworks, c) AI-assisted Intelligent Orchestration, d) dynamic code motion, and e) advanced code verification and cybersecurity mechanisms, will enable the seamless operation of end-to-end IoT/Big Data complex systems. This way, users employing the ELEGANT software stack and methodologies will be able to seamlessly define the pareto-optimal point in the PESRD optimization space while the entire system will be able to dynamically adjust itself during execution. To achieve its ambitious goals, ELEGANT assembles a consortium of experts across all domains ranging from low-level system software, IoT, Big Data, AI-assisted scheduling, and DevOps. Finally, the proposed solutions will be evaluated against pre-defined KPIs across a wide range of operational use cases from four distinct domains: health, automotive, smart metering, and video surveillance.

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  • Funder: European Commission Project Code: 101095634
    Overall Budget: 5,633,090 EURFunder Contribution: 5,633,090 EUR

    Aligned with the guidelines of the Cybersecurity Act and the existing guidance on cybersecurity for medical devices, ENTRUST envisions a Trust Management Architecture intended to dynamically and holistically manage the lifecycle of connected medical devices, strengthening trust and privacy in the entire medical ecosystem. Even from the proposal stage, ENTRUST has identified gaps and necessary revisions of the current guidance (e.g., absence of post-market conformity and certification, real-time surveillance and corrective mechanisms – see 1.2.2). Towards that ENTRUST will leverage a series of breakthrough solutions to enhance assurance without limiting the applicability of connected medical devices by enclosing to them cybersecurity features. The project will introduce a novel remote attestation mechanism to ensure the device’s correct operation at runtime regardless of its computational power; will be efficient enough to run in also resource-constrained real-time systems such as the medical devices. This will be accompanied by dynamic trust assessment models capable of identifying the Required Level of Trustworthiness (RTL) per device and function (service) that will then be verified through a new breed of efficient, attestation mechanisms (to be deployed and executed during runtime). This will also enable us to be aligned with the existing standards on defining appropriate Protection profiles per device (especially considering the heterogeneous types of medical devices provided by different vendors with different requirements) including Targets of Validation Properties to be attested during runtime. The motivation behind ENTRUST is to ensure end-to-end trust management of medical devices including formally verified trust models, risk assessment process, secure lifecycle procedures, security policies, technical recommendations, and the first-ever real-time Conformity Certificates to safeguard connected medical devices.

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  • Funder: European Commission Project Code: 101132449
    Overall Budget: 3,999,120 EURFunder Contribution: 3,999,120 EUR

    In European society, video games are important both as a cultural and commercial industry and as an important aspect of people's daily lives. When compared to other economic sectors, the EU's video game market exhibits a rapid growth rate and makes up one-third of the total market value. The overall aim of the i-Game project is to create an accessible open-source game development platform that will facilitate the co-creation of games by diverse actors within different ecosystems of cultural and creative sectors and industries (CCSI), to enhance innovation and to bring positive impact on social cohesion and sustainability. More specifically, i-Game aspires: 1) To engage video game stakeholders of different abilities, expertise, and disciplines, to contribute, learn, share and tap into new innovative and economic opportunities; 2) To provide a collaborative platform with the tools to co-create mobile and virtual reality games by engaging different users, from different backgrounds and sectors; 3) To develop an ethical-design culture in the video game industry; 4) To monitor, assess and manage the impact that the video games have on different sectors, especially targeting culture/museums, creative industries and fashion/textile; 5) To help understand why and how are online games positively impacting people, culture and society and help extract the ingredients necessary for developing a new generation of games targeted to improve people’s well-being. The i-Game partnership, composed by organisations with diversified backgrounds and expertise, reassures the interdisciplinary approach required to address the complex topic of the games’ impact on innovation, sustainability, social cohesion and economic growth. This multi-sectorial and inclusive cooperation shall stimulate an innovative and productive work and inspire cross-fertilisation across perspectives, disciplines and countries, under common European values.

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  • Funder: European Commission Project Code: 101016941
    Overall Budget: 8,023,780 EURFunder Contribution: 5,999,820 EUR

    The success of 5G technologies depends closely on their ability to attract vertical stakeholders, seeking the move of their services from cloud to the edge to meet unique KPIs. 5G-INDUCE project is based on the belief that such attractiveness requires vertical stakeholders and Network Application (nApp) developers to be able to smoothly deploy and manage applications in distributed 5G network environments, in a secure fashion and with strict KPI requirements. 5G-INDUCE relies on the deployment of an open ETSI NFV compatible 5G orchestration platform for the deployment of advanced 5G nApps. The platform’s unique features provide the capability to the nApp developers to define and modify the application requirements while the underlay intelligent OSS can expose the network capabilities to the end users on the application level without revealing any infrastructure related information. This process enables an application-oriented network management and optimization approach that is in line with the operator’s role as manager of its own facilities, while it offers the operational environment to any developers and service providers through which tailored made applications can be designed and deployed, for the benefit of vertical industries and without any indirect dependency through a cloud provider. The project focuses on the Industry 4.0 vertical sector, as one of the fastest growing and most impactful sectors in European economy with high potentials for service development SMEs and with the capability to tackle all diverse cases of service requirements. The platform is integrated over 3 5G Experimentation Facilities in Spain, Greece, and Italy, and extended with links towards specific Industries, for the showcasing of nApps in real 5G environment. The consortium includes all the required stakeholders (MNOs, Industries, System integrators and SMEs) from the benefited business sectors evaluated in the project, while significant part of the work (>50%) is conducted by innovative SMEs.

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  • Funder: European Commission Project Code: 101094765
    Overall Budget: 2,498,880 EURFunder Contribution: 2,498,880 EUR

    ORBIS addresses the disconnects between ambitious ideas and collective actions at a large socio-technical scale. It responds to the profound lack of dialogue between citizenship and policy making institutions by providing a theoretically sound and highly pragmatic socio-technical solution to enable the transition to a more inclusive, transparent and trustful Deliberative Democracy in Europe. The project shapes and supports new democratic models that are developed through deliberative democracy processes; it follows a socio-constructive approach in which deliberative democracy is not a theory which prescribes new democratic practices and models, but rather the process through which we can collectively imagine and realize them. ORBIS provides new ways to understand and facilitate the emergence of new participatory democracy models, together with the mechanisms to scale them up and consolidate them at institutional level. It delivers: (i) a sound methodology for deliberative participation and co-creation at scale; (ii) novel AI-enhanced tools for deliberative participation across diverse settings; (iii) a novel socio-technical approach that augments the articulation between deliberative processes and representative institutions in liberal democracies; (iv) new evidence-based democratic models that emerge from the application of citizen deliberation processes; (v) demonstrated measurable impact of such innovations in real-world settings. The project builds on cutting-edge AI tools and technologies to develop a sustainable digital solution, and bridges theories and technological solutions from the fields of political and social science, social innovation, Artificial Intelligence, argumentation and digital democracy. The achievement of the project’s goal is validated through six use cases addressing contemporary issues at different scales and settings, experimenting with different civic participation and deliberation models, and involving diverse types of stakeholders.

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