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Improving the Scalability of a Prosumer Cooperative Game with K-Means Clustering
Among the various market structures under peer-to-peer energy sharing, one model based on cooperative game theory provides clear incentives for prosumers to collaboratively schedule their energy resources. The computational complexity of this model, however, increases exponentially with the number of participants. To address this issue, this paper proposes the application of K-means clustering to the energy profiles following the grand coalition optimization. The cooperative model is run with the "clustered players" to compute their payoff allocations, which are then further distributed among the prosumers within each cluster. Case studies show that the proposed method can significantly improve the scalability of the cooperative scheme while maintaining a high level of financial incentives for the prosumers.
6 pages, 4 figures, 2 tables. Accepted to the 13th IEEE PES PowerTech Conference, 23-27 June 2019, Milano, Italy
- University of Oxford United Kingdom
- University of Oxford United Kingdom
FOS: Computer and information sciences, Computer Science - Machine Learning, General Economics (econ.GN), Machine Learning (cs.LG), Computational Engineering, Finance, and Science (cs.CE), FOS: Economics and business, Computer Science - Computer Science and Game Theory, Optimization and Control (math.OC), FOS: Mathematics, Computer Science - Computational Engineering, Finance, and Science, Mathematics - Optimization and Control, Economics - General Economics, Computer Science and Game Theory (cs.GT)
FOS: Computer and information sciences, Computer Science - Machine Learning, General Economics (econ.GN), Machine Learning (cs.LG), Computational Engineering, Finance, and Science (cs.CE), FOS: Economics and business, Computer Science - Computer Science and Game Theory, Optimization and Control (math.OC), FOS: Mathematics, Computer Science - Computational Engineering, Finance, and Science, Mathematics - Optimization and Control, Economics - General Economics, Computer Science and Game Theory (cs.GT)
citations This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).9 popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.Top 10% influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).Average impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.Top 10%
