Powered by OpenAIRE graph
Found an issue? Give us feedback
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ Sustainabilityarrow_drop_down
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
Sustainability
Article . 2023 . Peer-reviewed
License: CC BY
Data sources: Crossref
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
Sustainability
Article . 2023
Data sources: DOAJ
versions View all 3 versions
addClaim

This Research product is the result of merged Research products in OpenAIRE.

You have already added 0 works in your ORCID record related to the merged Research product.

Sustainable Educational Metaverse Content and System Based on Deep Learning for Enhancing Learner Immersion

Authors: Jaekyu Lee; Yeichang Kim;

Sustainable Educational Metaverse Content and System Based on Deep Learning for Enhancing Learner Immersion

Abstract

Social distancing has encouraged the use of various non-face-to-face services utilizing information and communication technology, especially in the education sector. Educators and learners are increasingly utilizing online technology to conduct non-face-to-face classes, which has resulted in an increased use of EduTech. Virtual education is expected to expand continuously. However, students involved in virtual education find it difficult to focus and participate in the classes. Hence, we propose a system that can improve learners’ focus and immersion in metaverse-based education. In this paper, we propose a sustainable educational metaverse content and system based on deep learning that can enhance learners’ immersion. We built an AI-based simulation that judges learning activities based on the learning behavior rather than on the learner’s device and program events and allows the user to proceed to the next level of education. In the simulation implemented in this study, virtual reality educational contents were created for 12 educational activities, and the effectiveness of four learning models in assessing the learning effectiveness of learners was evaluated. From the four models, an ensemble model with boosting was adopted considering its accuracy, complexity, and efficiency. The F1-score and specificity of the adopted learning model were confirmed. This model was applied to the system in a simulation.

Related Organizations
Keywords

immersion, Environmental effects of industries and plants, deep learning, TJ807-830, metaverse; EduTech (education technology); immersion; virtual reality; deep learning, TD194-195, Renewable energy sources, Environmental sciences, metaverse, EduTech (education technology), virtual reality, GE1-350

  • BIP!
    Impact byBIP!
    citations
    This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    11
    popularity
    This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
    Average
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    Average
    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
    Top 10%
Powered by OpenAIRE graph
Found an issue? Give us feedback
citations
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
11
Average
Average
Top 10%
gold
Beta
sdg_colorsSDGs:
Related to Research communities
Energy Research