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https://doi.org/10.4018/978-1-...
Part of book or chapter of book . 2022 . Peer-reviewed
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Gamification and Household Energy Saving

Insights From the EnerGAware Project
Authors: Casals Casanova, Miquel; Gangolells Solanellas, Marta; Macarulla Martí, Marcel; Forcada Matheu, Núria;

Gamification and Household Energy Saving

Abstract

Buildings are responsible for 40% of the EU's total energy consumption and 36% of greenhouse gas emissions. Although difficult to quantify, individuals' attitudes to energy use significantly impact the energy consumed in households. In this context, serious games provide an opportunity to enhance buildings' energy efficiency through changes in users' behaviour. This chapter presents the results obtained in the EnerGAware-Energy Game for Awareness of energy efficiency in social housing communities project (2015–2018), funded by EU H2020. The project developed a serious game for household energy efficiency called “Energy Cat: The House of Tomorrow.” The game was deployed and tested in a UK social housing pilot for one year. Cost-benefit analysis in the energy, environmental, and economic domains prove that serious gaming is among the most cost-effective energy efficiency strategies for households on the market.

Country
Spain
Keywords

:Ensenyament i aprenentatge::Didàctica::Didàctiques específiques [Àrees temàtiques de la UPC], Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Didàctica::Didàctiques específiques, Dwellings -- Energy conservation, Routine adjustments, Energy payback time, Life Cycle Assessment, :Energies::Gestió de l'energia::Estalvi energètic [Àrees temàtiques de la UPC], Energy conservation, Gamification, Heating degree days, Cumulative energy demand, Àrees temàtiques de la UPC::Energies::Gestió de l'energia::Estalvi energètic, Habitatges -- Estalvi d'energia, Living Lab Methodology, Energia -- Estalvi, Non-routine adjustments, Ludificació

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citations
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
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